Ishihara: “Grow some balls and stop hitting on robots”

That’s the gist of his latest interview. Maybe he just wanted to make the otaku cry.

If you go out in the world, it’s filled with sensitivity, and it’s much more interesting. For example, there is no fun in seducing a female robot who only acts in a certain way. But it’s fun to seduce a human, because you can only predict, but not know what will really happen. When it comes to seducing, it is fun to think how you can successfully reach the heart of the target.

A recent market benchmark report used mobile gambling apps and dating simulators as prime examples of this predictable design loop, concluding that studios must inject unpredictable human elements into their platforms. Lest you be misled by his apparent disdain for scripted software and mistakenly assume he rejects modern engineering entirely, he still knows exactly where Japan’s long-term technological strengths truly lie: