Archive for the 'Games' Category

Lord, save me from bad diary entries posing as journalism

Wednesday, August 9th, 2006

Newsweek.com has an article about “Japan’s addictive arcades’ entitled “Zeon Attack!” which is apparently of such high quality that instead of putting it on the worthless physical pages of their magazine that people actually pay money for they made it WEB-EXCLUSIVE COMMENTARY so that only the most elite, web connected readers that can understand high tech edgy things like Japan and video games would be able to read it.

Here are a few choice quotes to give you an idea of how awesomely insightful this article is.

  • Though I can’t grasp the Japanese way of counting, I still remember the precise way to defeat Bald Bull in the old boxing game Punch Out. Those old-school games are nowhere to be seen in Japan today. The modern arcade is an exotic, sensory-overload, nearly impenetrable to foreigners.

  • Kazuki and Mizuki, two high school sophomores at a Shibuya arcade, told us they play purikura about once a week to capture “memories.”

  • He said he plays about twice a month at about $3 a game, though the stack of character cards in his hand betrays a deeper addiction. “I can learn all the background and histories of the characters,” he said, adding he also reads manga related to the Sangokushi saga. [Ed: Clearly he wouldn’t be playing the game because of a pre existing interest in the Chinese history/classical literature upon which it is based.]

  • My Japanese interpreter, fighting as a boxing-gloved Kangaroo with a snowboard on its back and scuba fins on its feet, was defeated in the game by a tattooed girl. [Ed: Wow! A Tattoo!! Japanese arcades really are so much cooler than the US, where you would never see a kid with a tattoo!]

  • young people dubbed neets (who live with their parents and refuse to get jobs), and freeters (who only have part-time work) are much-discussed social groups who exacerbate the population and workforce imbalance. [Ed: Gosh, I wonder what “neet” and “freeter” stand for. I bet the explanation would be way too complicated for foreigners like Newsweek writer Brad Stone or me to understand. ]

  • Adults want Japanese kids to leave the arcades, go to work and save the country. But they’re too busy saving the world, one Gundam battle at a time. [Ed: He’s right! Nobody goes to arcades if they actually have a job or classes to go to! Arcades are probably causing the population decline!!]

Columbine diaries

Sunday, July 9th, 2006

The diaries of the Columbine killers are at last online for the world to see. Here’s a link to the PDF, and here’s the Smoking Gun site. While I of course condemn what Eric and Dylan did, as someone who also harbored misplaced resentment of the “popular kids” as a high school student I can’t help but feel a certain empathy toward them. Had I not found some positive encouragement and an outlet for my energy (studying Japanese of course) I could have ended up doing something similarly stupid. I think Matt Stone in Bowling for Columbine put it best when he said that if only someone could have told them that all the bullshit from high school ends almost from the day of graduation they might not have gone through with it.

My favorite part so far is the “Hell Dog” on page 79. He has two extra arms in addition to his four legs: one’s a chaingun, the other a rocket launcher. Sweet! Maybe we’ll see that monster in Doom 4.

A gift horse?

Wednesday, July 5th, 2006


I spotted this
on a few gaming related blogs, but I think it’s important to note the similarity to Koizumi’s subtle attack on the President’s war policy.

President George W. Bush received an early birthday present on Wednesday from Nintendo. The game developer sent the president one of their DS Lite portable gaming machines and a copy of Brain Age: Train Your Brain in Minutes a Day.

No word on whether Bush, who turns 60 today, is a fan of the company or video games.

In the letter addressed to the presidential birthday boy, Nintendo points out the game will help the president “keep your mind sharp” and suggests President Bush should try it out on his next long flight aboard Air Force One.

Included in the gift pack was this letter:

Dear President Bush:

Happy Birthday!

Don’t worry, turning 60 is an exciting milestone. As you know, you’ve joined millions of other baby boomers in an invigorating new decade of your life. And, like many boomers, you may be looking for ways to keep your mind sharp. That’s where we come in.

Please accept our gift of a new Nintendo DS Lite system and a copy of Brain Age: Train Your Brain in Minutes a Day. You now join millions of people around the world who have fun challenging themselves with Brain Age. If you have never played a video game before, don’t worry. Brain Age is part of our new Touch Generations brand, which includes games that are easy for people of any age – regardless of their video game experience – to pick up and start playing immediately.

It’s obvious you don’t have a lot of time to play games, which makes Brain Age such a great activity for you – just a few minutes a day with more than 15 daily training tests will help keep your mind sharp. Training tests include categories like math, reading and memorization. Try it for a few days and watch your score improve. Brain Age also comes with more than 100 sudoku puzzles – these could make your next long flight on Air Force One a bit more fun! (Perhaps copies of Brain Age for journalists joining you on your next flight would be a nice distraction!)
Have fun exploring Brain Age with your Nintendo DS Lite and be sure to let us know your brain age!

Have a tremendous birthday!

Sincerely,

Your Friends at Nintendo